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CHKN, letting you build and raise creatures, is betaworks’ latest game


betaworks doesn’t often launch games, but when they do, it tends to stick. Just take Dots, for example, which ended up spinning out of betaworks as its own game studio.

Today, the startup studio is launching its second game in the form of CHKN.

Imagine that Minecraft had a baby with a Tamagotchi from the 90s and you’ll have a pretty clear idea of how CHKN works. It’s a Sandbox game that lets you build not only structures, but actual creatures, all of which have their own emotional features that learn over time.

The game has two modes: creative mode and adventure mode.

In either case, you start with an avatar that represents you. The little guy can wander around and interact with other creatures in the world.

In creative mode, you start with a pre-found inventory of creature ‘parts’ like a head, legs, torso, etc. From there, you can construct a creature out of whatever parts you want, giving him or her an elephant head, a giraffe neck, a tarantula torso and pig legs. Or, you know, something less terrifying.

In adventure mode, you start out with nothing. Your avatar must wander around and search out food and wood to feed themselves and build structures that will help shelter forthcoming creatures. The avatar can also find creature parts to build out their own creatures, or try to collect food and tame an already-existing creature.